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latest added downloads

GLPongv1.0
 

PS2 Launch Celebration demo v1.1

GLPongv0.5

Script Test
 

Sphere Test
 

GLPongv0.2
 

Basic OpenGL Framework v1.6
 

GLPongv0.1
 

Basic OpenGL Framework v1.5
 

Basic OpenGL Framework v1.4.6
 

Basic OpenGL Framework v1.4.5
 


NEWS

GLPongv1.0

I was messing around on my computer today doing nothing. So, I decided to finish up my Pong game. I fixed some minor bugs that i have wanted to fix. I also polished up the graphics a little. It now looks and plays better!
Go check it out in the Downloads section for some "Pure Old School Fun!"

added on Wednesday, October 10, 2001 by Zack


News...

Finally on summer break from college. HORAY!! Anyway, I haven't been programming much for the PC for a while. I have been messing around with Dreamcast coding. It is really cool and pretty simple to do. I might write a tutorial on how to start sometime. Here is a link to get you started on it for now.

added on Monday, May 21, 2001 by Zack


PS2 Launch Celebration Demo updated

I found this laying around on my computer and I thought I should upload it. :) It contains my texture script to load the textures. It is very usefull in this demo because it uses 14 textures.
Everyone should check it out in the Downloads section.

added on Tuesday, March 20, 2001 by Zack


New Website Design...

I changed the look of my website today. E-Mail me and tell me what you think.

added on Tuesday, March 6, 2001 by Zack


New Game Project!

Here is an early screen shot of a tank game I am working on. It going to be a 3D version of the classic "Scorched Earth." This game is goning to be called Toy Tanks and it will be based in a house rather than outdoors. Here is the screenshot:


I will put up a download in a few weeks once I actually have objects to blow up. :)

added on Saturday, March 3, 2001 by Zack


Updated Pong Game and Texture Script

Sorry for the lack of updates. I am back to school now and I made a lot of stuff over my break.
1. I updated my Pong game. It now has 1 or 2 player mode and 3 difficulty levels.
2. I made a texture script. It loads texture(s) from a script file like this:

// Comments
Texture: Data/top_top.bmp 1 // Loads texture 1
Texture: Data/top_left.bmp 2 // Loads texture 2
EXIT


3. I made a points per second test.
Everyone should check this stuff out in the Downloads section.

added on Tuesday, January 23, 2001 by Zack


News...

I have one more final at school tomorrow and then I have a month break.:) I have worked on some new projects off and on wich are really cool. I will upload them within the next week. Happy Holidays to everyone.:)

added on Wednesday, December 13, 2000 by Zack


OpenIL

I am using OpenIL to load images into my OpenGL Framework now. I am now able to load a lot of different image formats. Check out the link to OpenIL's website on the right.
I am still updating the .md2 model loading code. I don't know if I will be updating the site for a fews weeks because I have finals at school. After that I have a break so I should be updating a lot then.

added on Wednesday, November 29, 2000 by Zack


Pong Demo Test 2

Here is the second demo test of my pong game. Here is a new screenshot:


There is better collision detection and the CPU now has beatable AI. :)
Everyone should check it out in the Downloads section.

added on Tuesday, November 28, 2000 by Zack


New OpenGL Framework

I have uploaded a new version of my OpenGL Framework. It now supports TARGA(.tga) image loading. Thanks to Nate Miller for the basic code. You can visit his site here.
Everyone should check out the new OpenGL Framework in the Downloads section.

added on Sunday, November 26, 2000 by Zack


Pong Demo Test 1

Here is the first demo test of my pong game. Here is a new screenshot:


Everyone should check it out in the Downloads section.

added on Tuesday, November 21, 2000 by Zack


New Game Project!

I just started working on a pong game today. I will post a demo up in a few days once I get it working better. Here is a little screen shot.

added on Saturday, November 18, 2000 by Zack


New OpenGL Framework

I have uploaded a new version of my OpenGL Framework. It is just a code structure update.
Everyone should check it out in the Downloads section.

added on Wednesday, November 15, 2000 by Zack


New OpenGL Framework coming...

I will be uploading and updated version of my Basic OpenGL Framework in a few days. There wasn't anything added, it just has a little code restructuring. It makes it easier to add stuff to the framework now. I might be making a tutorial on my framework on how to add stuff to it easily and some basic explanation of how I designed it.

After that I am going to start making a game to test out my framework and to increase my coding skills. If anyone out there has used my framework please E-mail me and tell me how you like it.

added on Sunday, November 12, 2000 by Zack


I HAVE PLAYSTATION 2! :)

I got my Playstation 2 today with the game SSX by Electronic Arts. This game looks awesome. Everybody should buy a PS2. Sony rules!

added on Thursday, October 26, 2000 by Zack


PS2 Launch Celebration Demo

I have made a little demo using my OpenGL Framework to celebrate the Playstation 2 launch here in the USA.
Everyone should check it out in the Downloads section.
I hope I get one :) Only two more days untill it comes out. YEHHHHHH!!! :)

added on Tuesday, October 24, 2000 by Zack


Site Move...

I moved my site to Tripod.com. The reason I moved it is because I get more space to put my files(50MB). :)

added on Monday, October 16, 2000 by Zack


New OpenGL Framework

Some more minor updates to my Basic OpenGL Framework. It doesn't freeze up now if the CAudio class can't initialize your sound output device. I also added more error checking.
Everyone should check it out in the Downloads section.

added on Friday, October 13, 2000 by Zack


New OpenGL Framework

Some minor updates to my Basic OpenGL Framework.
Everyone should check it out in the Downloads section.

added on Tuesday, October 10, 2000 by Zack


New OpenGL Framework

I got the quake 2 model animations smoothed out in my Basic OpenGL Framework. While I was doing that I added a log file and support for printing text to the window.
Everyone should check it out in the Downloads section.
Give me some feedback on what you think.:)

added on Monday, October 9, 2000 by Zack


New OpenGL Framework coming...

I have been working on .md2(quake 2 models) loading for my Basic OpenGL Framework. I have it to the point of loading and going through all the animations. Now I just have to smooth out the animations a little. I will upload the new framework code in a few days. I got the loading code from chUmbaLum-sOft in the MD2 viewer section.

added on Wednesday, September 27, 2000 by Zack


New OpenGL Framework

I updated my OOP OpenGL application framework for Win32. It now includes FMOD sound support.
Everyone should check it out in the Downloads section.

added on Monday, September 25, 2000 by Zack


OpenGL Framework Ready for Download

I uploaded my OOP OpenGL application framework for Win32.
Everyone should check it out in the Downloads section.

added on Monday, September 11, 2000 by Zack


Check This Out...

I was playing this cool game on the net today over at WON.net called Acrophobia.
Everyone should check it out Here!

added on Saturday, April 1, 2000 by Zack


New Coaster at Cedar Point...

Cedar Point is the best amusmement park in the world! Check out the new links that I have posted below:
Check out all the pictures of Millennium Force
Check out the webcam of it being built too. Click Here!!

added on Sunday, January 23, 2000 by Zack


2 New Coasters for Next Year!

A picture of the two best rollercoasters next year Millennium Force at Cedar Point and the Son of Beast at Paramount's King's Island. Click Here to see them.

added on Thursday, December 16, 1999 by Zack


Playstation 2 Revealed!

BREAKING NEWS: Playstation 2 case design and games!

added on Monday, September 13, 1999 by Zack



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Zack's Programming and Games � 2001 Zack Smith